My name is Joseph Acuna, a passionate student who loves to design and develop game-focused applications.
I am a level and game designer and programmer looking to get my shoe in the door in the world of game development. I am a student currently attending CSU Chico majoring in Computer Animation and Game Design. Creating games for all to enjoy is my passion.
Programming; Adaptability; Strategic Thinking; Project Management; Administrative Management; Team Collaboration; Troubleshooting; Game Design; Technical Support; Python; C++; User Support; Communication; Technical Proficiency; Leadership; Interpersonal Skills, Self Motivated, Critical Thinking, Attention to Detail, Data Analysis, Project Management, Understanding AGILE Principles and Practices, Estimation and Planning, Continuous Development, SCRUM Mastery, User Story Writing, Risk Management, Budgeting and Scheduling
System | Unity |
Role | Lead Programmer |
Outcome | I have created a movement system that was universally praised among the playtesters. The player is able to walk, sprint, run on walls, and attack enemies. The player is also given the ability to swing bar-to-bar to help navigate through the level. |
What I Learned | The value of communication, reliability, and time management. |
System | Game Maker Studio 2 |
Role | Lead Developer |
Outcome | Created a movement system that made the player move in a 2D space, an enemy behavior system that changes on the player's relative distance from it, and a resource management system that dictates what the player is able to do. |
What I Learned | How to take in and use the knowledge gained from tutorials, experimentation of code, and tba |